Joachim Breitner's Homepage
Third place in AI programming contest
My contribution to the programming contest held by the German „FreiesMagazin“ got a third place out of 13 submissions. This is quite good, considering that I only wrote a small wrapper around the generic game-tree Haskell library by Colin Adams, and hardly gave any serious thought into the problem.
All entires are available for download. I have annotated the table containing the results with the line count as given by ohcount:
W | D | L | Points | Language | Code lines | ||
1. | Kroschinsky | 904 | 242 | 54 | 2954 | Python | 589 |
2. | Schulz | 858 | 263 | 79 | 2837 | Python | 544 |
3. | Breitner | 837 | 281 | 82 | 2792 | Haskell | 264 |
4. | Jackermeier | 754 | 306 | 140 | 2568 | Perl | 183 |
5. | Roth | 574 | 338 | 288 | 2060 | C++ | 1731 |
6. | Eitel | 567 | 355 | 278 | 2056 | Ruby | 352 |
7. | Reichel | 342 | 328 | 530 | 1354 | Python | 266 |
8. | Zimmermann | 303 | 400 | 497 | 1309 | Java | 1070 |
9. | Apensiv | 190 | 353 | 657 | 923 | Perl | 410 |
10. | Maraun | 150 | 300 | 750 | 750 | C++ | 690 |
11. | Golemo | 131 | 319 | 750 | 712 | Python | 104 |
12. | Ziegelwanger | 120 | 337 | 743 | 697 | C++ | 868 |
13. | Fuest | 32 | 254 | 914 | 350 | Python | 645 |
Note that the line count for my haskell program includes the game-tree library, which I bundled in my submission. Without it, it’s 156 lines of code I had to write, which is second best in the code golf category.
If you look at the timing statistics, you will see that my program took the longest. When the contest was started, the timelimit was one minute per round – which I of course tried to use as much as possibly, by increasing the search tree depth. Later into the contest, the rules were changed to limit it to one minute for a whole game, and that long-running programs will get points deducted. I did some minor changes based on a profiling run, but did otherwise not care too much about performance. I would have tried to improve the runtime by using Haskell’s good ability for parallelization. But when I asked on what kind of machine the code will be run, but they would not tell me. They said that this is a hobby programmer’s contest where allowing for parallelization were not fair, so I did not work in that direction.
All in all it was a positive experience, showing of Haskell’s qualities as a language that you can quickly get good results with.
Comments
Aber das du immernoch so an Haskell hängst \*kopfschüttel\*
Gibts nen Informatik-Nobelpreis? Dann sicher ich mir lieber mal bald dein Autogramm ;-)
Since you used only some hours to write it it's a great honor to haskell and your abilities to code.
Onto the next contest where we will meet.
Have something to say? You can post a comment by sending an e-Mail to me at <mail@joachim-breitner.de>, and I will include it here.
Back when I was studying at the IT University we had an AI course where our primary language of choice was Erlang. It is pretty amazing what kind of results you can get with a fairly small amount of code.
Looking at the table I am somewhat surprised to see so many of the submissions written in Python (not that I'm complaining, Python is awesome ;))